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author1029chris <1029chris@gmail.com>2016-04-24 16:56:06 -0700
committer1029chris <1029chris@gmail.com>2016-04-24 16:56:06 -0700
commit0d843207bc6fe33542c52596158779ae117c3e5d (patch)
treec50c174d27e3f6c4b983d3278d170372abf79c30
parent8e9f003053e45103c4bf6ddbcd1429b8131ca89c (diff)
Added antivirus laser charge
you have to wait for it to charge before you can fire it
-rw-r--r--assets.lua3
-rw-r--r--assets/antivirus_charge.pngbin0 -> 655 bytes
-rw-r--r--var.lua2
-rw-r--r--virus1.lua20
4 files changed, 21 insertions, 4 deletions
diff --git a/assets.lua b/assets.lua
index d5fbc3c..5e32b17 100644
--- a/assets.lua
+++ b/assets.lua
@@ -90,7 +90,8 @@ function loadAssets()
opengun = love.audio.newSource("assets/antivirus_open_gun.ogg"),
laser = love.audio.newSource("assets/antivirus_laser.ogg"),
bullet = love.graphics.newImage("assets/bullet_blue.png"),
- hit = love.audio.newSource("assets/antivirus_hit.ogg")
+ hit = love.audio.newSource("assets/antivirus_hit.ogg"),
+ charge = love.graphics.newImage("assets/antivirus_charge.png")
}
notification = {
bubble = love.graphics.newImage("assets/notification.png"),
diff --git a/assets/antivirus_charge.png b/assets/antivirus_charge.png
new file mode 100644
index 0000000..076c21f
--- /dev/null
+++ b/assets/antivirus_charge.png
Binary files differ
diff --git a/var.lua b/var.lua
index 0ddfa72..fad339a 100644
--- a/var.lua
+++ b/var.lua
@@ -97,7 +97,7 @@ function loadVar()
av.wings = 0
av.gun = 0
av.transform = false
- av.charge = 0
+ av.charge = 40
av.fireb = false
av.fire = false
av.bullets = {}
diff --git a/virus1.lua b/virus1.lua
index 1eb524d..76294c9 100644
--- a/virus1.lua
+++ b/virus1.lua
@@ -57,6 +57,11 @@ function drawVirusFight1()
love.graphics.setColor(colors.font.dark)
love.graphics.print("FIRE", win[4].x+138/2+76, win[4].y+99)
love.graphics.setColor(256,256,256)
+ drawDownBox(win[4].x+138/2+79-1, win[4].y+40-1, 42, 42, 2)
+ love.graphics.stencil(chargeStencil, "replace", 1)
+ love.graphics.setStencilTest("greater", 0)
+ love.graphics.draw(antivirus.charge, win[4].x+138/2+79, win[4].y+40)
+ love.graphics.setStencilTest()
if av.wings == 138/2 then
love.graphics.draw(antivirus.left, win[4].x+138/2-av.wings, win[4].y, 0, win[4].s)
love.graphics.draw(antivirus.right, win[4].x+138/2+97+av.wings, win[4].y, 0, win[4].s)
@@ -72,7 +77,10 @@ function drawVirusFight1()
if av.wings == 138/2 and av.gun ~= 98 then
av.gun = av.gun + 1
end
- if (sys.mouse.p.x >= win[4].x+138/2+71 and sys.mouse.p.x <= (win[4].x+138/2+71)+56 and av.fireb == true
+ if av.charge ~= 40 then
+ av.fireb = false
+ end
+ if (sys.mouse.p.x >= win[4].x+138/2+71 and sys.mouse.p.x <= (win[4].x+138/2+71)+56 and av.fireb == true and av.charge == 40
and sys.mouse.p.y >= win[4].y+93 and sys.mouse.p.y <= (win[4].y+93)+19 and sys.mouse.drag == false and sys.mouse.p.p == true) then
av.fire = true
av.fireb = false
@@ -82,9 +90,14 @@ function drawVirusFight1()
v1.c.chat.char = 0
end
end
- if v1.c.chat.msgs == 15 or v1.c.chat.msgs == 17 or v1.c.chat.msgs == 19 or v1.c.chat.msgs == 21 then
+ if (v1.c.chat.msgs == 15 or v1.c.chat.msgs == 17 or v1.c.chat.msgs == 19 or v1.c.chat.msgs == 21) and av.charge == 40 then
av.fireb = true
end
+ if av.charge < 40 then
+ av.charge = av.charge + math.random(1,10,25,40,5,2,8)*delta
+ elseif av.charge > 40 then
+ av.charge = 40
+ end
if av.fire == true then
addBullet(win[4].x+138/2+99,win[4].y+5-av.gun,math.rad(-90),25,"av")
antivirus.laser:play()
@@ -314,3 +327,6 @@ function drawBullets()
end
end
end
+function chargeStencil()
+ love.graphics.rectangle("fill", win[4].x+138/2+79, win[4].y+40+40, 40, -av.charge)
+end