diff options
Diffstat (limited to 'ACrossScarecrow.md')
| -rw-r--r-- | ACrossScarecrow.md | 66 |
1 files changed, 55 insertions, 11 deletions
diff --git a/ACrossScarecrow.md b/ACrossScarecrow.md index 8608da1..e2468bc 100644 --- a/ACrossScarecrow.md +++ b/ACrossScarecrow.md @@ -7,7 +7,7 @@ .monster h3 { font-size:170%; } - .page p { + .page p,ul { font-size : 95% !important; } .note p { @@ -16,13 +16,13 @@ </style> {{text-align:center -# A Peeved Scarecrow -#### A oneshot adventure for D&D 5E +# Spirit of Pollyanna +#### A halloween oneshot for D&D 5E By: Sarah B. }} ### Summary -An encounter with a strange gourd has the party investigating a murder. +Balanced for a Level 3 party. An encounter with a strange gourd has the party investigating a murder. ### A Muffled Plea The party encounters a pumpkin that appears to be alive; it twitches and speaks with a muffled voice. Whoever rolls highest on a perception check will deduce that it's saying "Carve me a face!" @@ -34,7 +34,7 @@ Rupert with profusely thank the group for their help. He claims to have been rec The party member the highest History modifier will recall the fact that Scarecrows are often dangerous spirits of vengeance. Rupert will somewhat agree if confronted, claiming to be "quite cross!" about being murdered. He's never been angrier in his life! Doesn't mean he's going to be rude about it. -Once his body is built, he'll be able to move around on his own. He humbly requests that the party escort him home, then help him confront Sebastian. He'll pay them once he has access to his fortune. +Once his body is built, he'll be able to move around on his own. He humbly requests that the party escort him home, then help him confront Sebastian. He'll pay handsomely once he has access to his fortune. Rupert uses the Scarecrow stat block, but increase his health to 120. @@ -42,20 +42,64 @@ Rupert uses the Scarecrow stat block, but increase his health to 120. ##### Roleplaying Rupert Sinclair Rupert Sinclair sounds very posh and classy in a British sort of way. The type to say things like: "Cheerio!", "Jolly good, my friend.", "Oh, my word!", "Goodness me.", "My my, that is rather ghastly." -Despite his poshness, Rupert is quite good natured. He has exquisite manners, but doesn't harshly judge those who don't. He tries his best not to offend anyone who hasn't wronged him. He lived a privileged life, leaving him oblivious and somewhat insensitive towards everyday folks struggles. However, he wants what's best for everyone. His employees have only good things to say about him. +Despite his poshness, Rupert is quite good natured. He has exquisite manners, but doesn't harshly judge those who don't. He tries his best not to offend anyone who hasn't wronged him. He lived a privileged life, leaving him oblivious and somewhat insensitive towards everyday folks struggles. However, he wants what's best for everyone. His staff views him favorably, but rolls their eyes at his idiosyncrasies. Rupert can't hold a proper grudge to save his life. If pushed to the extreme Rupert would take out his anger through petty mischief and scathing insults. Violence would simply never cross his mind. The pen is mightier than the sword! -It doesn't seem like the fact he's died has quite hit him yet. He's been rather easygoing about it all despite his claims of being "rather cross about the whole thing!" Even as a 'vengeful spirit', his anger is still quite tame compared to most. +It doesn't seem like the fact he's died has quite hit him yet. He's been rather easygoing about it all despite his claims of being "rather cross about the whole thing!" Even as a literal 'vengeful spirit', his anger is still quite tame compared to most. }} \column ### Rupert's Mansion -Rupert's mansion is quite lavish, full of strange trinkets collected during his adventures. +Rupert's mansion is quite lavish, full of strange trinkets collected during his adventures. He's not quite sure what the trinkets are, but they sure are pretty! -Upon approaching the mansion, the front door is already ajar. Inside the foyer are four immediately hostile Cultists standing over the cleanly chopped up corpse of **Maggie Belmont**, one of Rupert's maids. Fight! +A thunderstorm pours down on the party by the time they arrive at the mansion. Strangely, the front door is ajar. Inside the foyer are four immediately hostile Cultists standing over the cleanly chopped up corpse of **Maggie Belmont**, one of Rupert's maids. Fight! -Once the battle is finished, Rupert will take a moment to mourn Maggie's death. But somehow her severed head claims to not be dead! Being chopped up is rather uncomfortable though, could someone sew her back together? Her sewing kit is nearby. The quality of the sewing depends on a Slight of Hand check. How is Maggie still alive? She honestly has no idea. She's also relived to see Rupert is still *somewhat* alive. Rupert will introduce the group, and Maggie will thank them. +Once the battle is finished, Rupert will take a moment to mourn Maggie's death. But somehow her severed head claims to be alive! Being dismembered is rather uncomfortable though, could someone sew her back together please? Her sewing kit is nearby. The quality of the stitching depends on a Slight of Hand check. -Once Maggie's put back together, she'll stand up and explain that the other maid **Gregory Smith** was kidnapped by more of Sebastian's goons!
\ No newline at end of file +Maggie has no idea why she's not dead. She's also relived to see Rupert is still *somewhat* alive. Rupert will introduce the party, and Maggie will thank them. Once she's put back together, she'll stand up and explain that the other maid **Gregory Smith** was kidnapped by more cultists! + +A new, adolescent voice calls out, "Are the evil people gone?" and a Skeleton walks into the room. Luckily, it's just **Albert**, Rupert's protégé. He improperly cast an invisibility spell, and it didn't affect his bones. He's having trouble dispelling it too. No cause for alarm. + +Rupert heroically declares that he'll go show Sebastian a piece of his mind, and rescue Gregory! Maggie and Albert stay behind, Rupert insists. They've been through enough! Maggie grumbles about having to mop up her own blood. + +#### Maggie and Albert +Maggie is the kind of woman who deeply cares for people, but shows it through good natured ribbing. Rupert has been the best employer she's ever had by far, but she has a long list of small gripes. He's an absurd man. + +Albert first met Rupert when he tried to rob him in the city. His parents had recently died, and he had nowhere to go. Rupert talked to him, and eventually the conversation led to Albert's dream of being an adventurer! Rupert offered the boy an apprenticeship and place to live, and he accepted. He helps out the maids as rent. + +### Sebastian's Mansion +From outside, Sebastian's mansion looks stereotypically haunted; It's run down, yet has striking gothic decor. The front door is locked. The ground floor windows have metal bars preventing entry, but the upper floor windows do not. + +The mansion is ominously empty and quiet. It smells horrible, like a combination of mould and dead bodies. Most rooms are covered in cobwebs like they haven't been used in years. Nearly every torch is extinguished, except two lanterns illuminating a statue in the library. The statue is of a woman kneeling, holding a bloodstained bowl above her head. If fresh blood is spilt into the bowl, the closest bookshelf will slowly swivel open, revealing a stone passageway leading underground. + +There is a pamphlet near the statue; one side written in abyssal, the other in infernal. "Thank you for purchasing your new blood powered lock! Need help setting up? This quickstart guide will show you how to integrate the product with an existing door or hatch..." + +{{pageNumber 1}} +{{footnote SPIRIT OF POLLYANNA}} +\page + +### Sebastian's Lair +WIP + +### Confronting Sebastian +Sebastian's list of Gripes: +- Rupert trampled difficult to cultivate flowers, needed for a potion to become a Lich. (Rupert thought they were just petunias?) +- Rupert stole demonic salts found only in the hells. (Rupert thought it was just salt, his maids used it all up for cooking. Had a bite to it!) +- Rupert beat Sebastian to a powerful necromancers tomb and stole a jewel which could make someone into an undead overlord. (Rupert thought it was pretty and gave it to Maggie as a gift.) +- Gregory was originally hired by Sebastian, then poached by Rupert while he was traveling to Sebastian's mansion. Sebastian had intended to use him as a sacrifice. (Sebastian offered slave wages! A hardworking man like Gregory deserved better!) +- Rupert convinced multiple cultists to turn a new leaf. (Rupert had simply invited a group of struggling young men he met nearby over for tea, giving them some kind words and money.) +- Much more! Always with a smile too, *taunting him!* + +Sebastian had developed this mythical image of Rupert as a machiavellian mastermind, but now realizes that he's just an idiot. + +{{note +##### Roleplaying Sebastian Hill +Sebastian is an *absurdly* evil power hungry maniac. He doesn't really care how he gets his power, wether it's demonic, necromancy, abyssal, whatever! No principles, he simply wants to subjugate the world! Most of his cultists share the same ideology, but are more reserved. + +Rupert has made Sebastian paranoid and frantic. How does this man keep besting him? +}} + +{{pageNumber 2}} +{{footnote SPIRIT OF POLLYANNA}}
\ No newline at end of file |
