From 4e64d1f68c0c8e74cced27043ae0ec52c7ced2a1 Mon Sep 17 00:00:00 2001 From: Chris Bradley <1029chris@gmail.com> Date: Fri, 18 Feb 2022 22:20:20 -0800 Subject: more final boss stuff, and token hunting!!!! THESE TOKENS ARE GETTING TIGHT!!!!! FUUUUUCKKKK!!!!!!!! --- ui.lua | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'ui.lua') diff --git a/ui.lua b/ui.lua index 3a683b9..e9796c3 100644 --- a/ui.lua +++ b/ui.lua @@ -77,7 +77,7 @@ end --shown on edge of screen (blue for solo - orange for coop) function runningscore(currentscore,isflashing) if isflashing or gt < 2 then - if flashtime == 1 then + if flashtime then playerscore() end else @@ -114,13 +114,10 @@ function finalscorescreen(x,y) playercolour1 = 2 end - -- if #players > 1 and currentscore > highscore1 or #players == 1 and currentscore > highscore0 then - if flashtime == 1 then + if (#players > 1 and currentscore > highscore1) or (#players == 1 and currentscore > highscore0) then + if flashtime then printdropshadow("! new high score !", x+27,y+32,11,3) - -- if babymode then - -- printdropshadow("! BABYMODE !", x+40,y+70,9,2) - -- end - -- end + end end poke(0x5f58, 0x0 | 0x9 | 0x4) --makes score BIG -- cgit