From 84928ff6c5c25420edd3733e97fd682b4ab00f27 Mon Sep 17 00:00:00 2001 From: Ribbon Date: Tue, 15 Feb 2022 17:14:05 -0800 Subject: Made a damage smoke function, changed some sounds, music has been added (woo chris!!), added test score UI in game. SO LITTLE TOKENS!!! --- players.lua | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'players.lua') diff --git a/players.lua b/players.lua index 39dae69..608fb08 100644 --- a/players.lua +++ b/players.lua @@ -100,12 +100,9 @@ function addplayer(x, y, sprite, bulletsprite) addcircle(player.x-1, player.y, -0.5, 0, 1.5, 0.5, 9, 0) addcircle(player.x-1, player.y+7, -0.5, 0, 1.5, 0.5, 9, 0) if player.health < 3 then - addcircle(player.x+rnd(8), player.y+rnd(8), -0.5, -0.2, rnd(8), rnd(1.5)+1, 5, 0) + addcircle(player.x+rnd(8), player.y+rnd(8), rnd(1.5)-0.75, -1.5, 1, rnd(1)+0.5, 9, -0.1) if player.health < 2 then - addcircle(player.x+rnd(8), player.y+rnd(8), rnd(1.5)-0.75, -1.5, 1, rnd(1)+0.5, 9, -0.1) - if ceil(rnd(2)) == 1 then - addcircle(player.x+rnd(8), player.y+rnd(8), -0.4, -0.2, rnd(8), rnd(1)+0.5, 9, 0) - end + damagesmoke(player) end end player.particlecooldown = 0.1 -- cgit