From fa5e998299e2ab009c57f94da06d6d83ef8378c3 Mon Sep 17 00:00:00 2001 From: Ribbon Date: Tue, 15 Feb 2022 00:50:02 -0800 Subject: Updated boss sprite location, laster particle colour, bomb enemy sprite --- enemies.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'enemies.lua') diff --git a/enemies.lua b/enemies.lua index c24433d..196bcaa 100644 --- a/enemies.lua +++ b/enemies.lua @@ -446,8 +446,8 @@ function addbomb(x, y, delay) --BIG BOMB!!!! KILL IIT QUICKLY!!!! local offset = mid(0, -enemy.shootcooldown-2, 3) spr(sprite, enemy.x, enemy.y-offset, 2, 2) spr(sprite, enemy.x, enemy.y+16+offset, 2, 2, false, true) - spr(sprite, enemy.x+16, enemy.y-offset, 2, 2, true) - spr(sprite, enemy.x+16, enemy.y+16+offset, 2, 2, true, true) + spr(sprite, enemy.x+15, enemy.y-offset, 2, 2, true) + spr(sprite, enemy.x+15, enemy.y+16+offset, 2, 2, true, true) end end -- cgit