From 0bad51c4345bde0cdb7bff01edd719250075564a Mon Sep 17 00:00:00 2001 From: Ribbon Date: Tue, 8 Feb 2022 16:24:51 -0800 Subject: updated ringed planet and other sprites + adjusted wall crawl sprite placement --- enemies.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'enemies.lua') diff --git a/enemies.lua b/enemies.lua index 9342056..aed4654 100644 --- a/enemies.lua +++ b/enemies.lua @@ -80,11 +80,11 @@ end function addwallshooter(x, shootup, health, speed) local enemy = {} enemy.x = x - enemy.y = 120 + enemy.y = 119 enemy.sprite = 60 enemy.offset = rnd() if shootup then - enemy.y = 0 + enemy.y = 1 enemy.sprite = 44 end enemy.w = 8 @@ -126,7 +126,7 @@ function addwallshooter(x, shootup, health, speed) enemy.shootcooldown = 0.08 local vely = -1 if shootup then vely = 1 end - addbullet(enemy.x-3, enemy.y, -speed, vely, true, 2) + addbullet(enemy.x, enemy.y, -speed, vely, true, 2) end if enemy.x < -8 then del(enemies, enemy) -- cgit