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* FINAL BOSS MUSIC!Chris Bradley2022-02-20
* final boss stuff, and token hunting. what else is new? lots of tweaks tooChris Bradley2022-02-19
* Tokens aquired! final boss is indeed cool and epicChris Bradley2022-02-19
* Could you spare 6 tokens??Chris Bradley2022-02-19
* optimized particlesChris Bradley2022-02-19
* added back local variables, some more tokens gainedChris Bradley2022-02-19
* Made a music player. c:RibbonCable2022-02-19
* Token hunting: removed most of "local" before variables (seems to work fine),...RibbonCable2022-02-19
* whoops, wave set back to 1Chris Bradley2022-02-18
* Small edits to the carts.RibbonCable2022-02-18
* more final boss stuff, and token hunting!!!!Chris Bradley2022-02-18
* More final boss stuff, token huntingChris Bradley2022-02-18
* Small edit to pickups in exchange for tokens.RibbonCable2022-02-18
* Final boss!! other stuff too :sweat_smile:Chris Bradley2022-02-18
* Added label cart for bin files, reduced tokens on ui and bgRibbonCable2022-02-18
* Moved screenshake math into vars to reduce ~20 tokens.RibbonCable2022-02-18
* lots of stuff, check descRibbonCable2022-02-17
* Update to cart label logo.Ribbon2022-02-16
* more token hunting... aaaaaAAAAAAAAAAAAAa1029chris2022-02-15
* Reduced tokens from BGRibbon2022-02-15
* token hunt1029chris2022-02-15
* Updated some sfx and added a fancy score blink.Ribbon2022-02-15
* Made a damage smoke function, changed some sounds, music has been added (woo ...Ribbon2022-02-15
* added new dope music!!!!1029chris2022-02-15
* Updated boss sprite location, laster particle colour, bomb enemy spriteRibbon2022-02-15
* Merge remote-tracking branch 'origin/HEAD'1029chris2022-02-15
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| * adjusted planet render queueRibbon2022-02-15
* | little fix for wall boss1029chris2022-02-15
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* new enemies!!! more optimizations!!!1029chris2022-02-15
* Updated cart title bar. moved some sprites around, and FINAL CART LABEL!! :DRibbon2022-02-15
* reduced ~70 tokens in ringed planetRibbon2022-02-14
* Added printdropshadow(), changed some bg stuffRibbon2022-02-14
* implemented wall boss, also FUCK!!! trying to reduce tokens!!!!!!1029chris2022-02-14
* update to spritesRibbon2022-02-14
* updated boss and wall spritesRibbon2022-02-14
* Kamikaze and boss sprites.Ribbon2022-02-13
* moved sprites, updated text on title screen, added mock up of high score displayRibbon2022-02-11
* added laser kill sfx, arranged sfx into specific channels, and made the playe...Ribbon2022-02-10
* Miniboss laser dude!!!! and of course all sorts of tweaks1029chris2022-02-10
* added laser sfxRibbon2022-02-10
* LASERS!!!!!!!1029chris2022-02-10
* updated sfx, their placement in the list, and added multiplay respawn sfw. oh...Ribbon2022-02-10
* new enemy, more waves!1029chris2022-02-10
* updated circular shooter and tracking ship sprites + menu text editRibbon2022-02-10
* updated menu option namingRibbon2022-02-09
* big circle shooter more likely to drop pickup1029chris2022-02-09
* UPDATED SFXRibbon2022-02-09
* sound 24 plays when everyone respawns1029chris2022-02-09
* updated sfx - wall crawl shoot n checkpointRibbon2022-02-09
* respawn sound implemented, fixed dead players picking up pickups1029chris2022-02-09