diff options
Diffstat (limited to 'update.lua')
| -rw-r--r-- | update.lua | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1,7 +1,7 @@ --scrolling and respawn stuff respawntimer -= ft --similar math elements grouped to lower tokens -flashtime = ceil(t()*10%2) --for flashing elements (ship, score) +flashtime = (ceil(t()*10%2) == 1) --for flashing elements (ship, score) circletimex = sin(t())*3 -- for elements that move in a circle (respawn timer) circletimey = cos(t())*3 screenshakex = sin(shake+t())*shake @@ -45,7 +45,7 @@ if gamerunning or t() < 1.95 then -- weird if because of freezing bubbles in the end --screenshake math -shake = shake + 0.11 * (0 - shake); +shake = lerp(shake, 0, 0.11) if shake < 1 or not doshake then shake = 0 end |
