diff options
Diffstat (limited to 'draw.lua')
| -rw-r--r-- | draw.lua | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -21,11 +21,11 @@ if gamerunning then runningscore(currentscore,true) else runningscore(currentscore,false) - local scoretextcolors = {{12,15},{2,9}} --shows incorrect shadow colour for 2P counter (shows as 0) + local scoretextcolors = {{12,15},{9,2}} for i = 1, #players, 1 do local player = players[i] if player.health < 1 then - printdropshadow(ceil(player.inv),player.x+circletimex,player.y+circletimey,scoretextcolors[i][i],scoretextcolors[i][i+1]) + printdropshadow(ceil(player.inv),player.x+circletimex,player.y+circletimey,scoretextcolors[i][1],scoretextcolors[i][2]) end end end |
