diff options
Diffstat (limited to 'Main.cs')
| -rw-r--r-- | Main.cs | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -19,7 +19,7 @@ static class OnekoOnline public static Font DefaultFont; - const ConfigFlags raylibConfFlags = ConfigFlags.FLAG_VSYNC_HINT; + const ConfigFlags raylibConfFlags = ConfigFlags.VSyncHint; public static void Main() { @@ -55,9 +55,9 @@ static class OnekoOnline Raylib.BeginTextureMode(RenderTexture); - Raylib.ClearBackground(Color.GRAY); - Raylib.DrawTextEx(DefaultFont, "こんにちは", new(17,18), 11, 0, Color.WHITE); - Raylib.DrawText("Oneko Online", 10, 9, 8, Color.WHITE); + Raylib.ClearBackground(Color.Gray); + Raylib.DrawTextEx(DefaultFont, "こんにちは", new(17,18), 11, 0, Color.White); + Raylib.DrawText("Oneko Online", 10, 9, 8, Color.White); Drawable.DrawAll(); @@ -65,7 +65,7 @@ static class OnekoOnline Raylib.BeginDrawing(); //Dunno why, but it renders upside down, so I flip it here - Raylib.DrawTexturePro(RenderTexture.Texture, new Rectangle(0f,0f,WindowX,-WindowY), new Rectangle(0,0,WindowX*WindowScale,WindowY*WindowScale), Vector2.Zero,0f,Color.WHITE); + Raylib.DrawTexturePro(RenderTexture.Texture, new Rectangle(0f,0f,WindowX,-WindowY), new Rectangle(0,0,WindowX*WindowScale,WindowY*WindowScale), Vector2.Zero,0f,Color.White); Raylib.EndDrawing(); } |
