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-rw-r--r--Main.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/Main.cs b/Main.cs
index 77a7679..ef901b5 100644
--- a/Main.cs
+++ b/Main.cs
@@ -19,7 +19,7 @@ static class OnekoOnline
public static Font DefaultFont;
- const ConfigFlags raylibConfFlags = ConfigFlags.FLAG_VSYNC_HINT;
+ const ConfigFlags raylibConfFlags = ConfigFlags.VSyncHint;
public static void Main()
{
@@ -55,9 +55,9 @@ static class OnekoOnline
Raylib.BeginTextureMode(RenderTexture);
- Raylib.ClearBackground(Color.GRAY);
- Raylib.DrawTextEx(DefaultFont, "こんにちは", new(17,18), 11, 0, Color.WHITE);
- Raylib.DrawText("Oneko Online", 10, 9, 8, Color.WHITE);
+ Raylib.ClearBackground(Color.Gray);
+ Raylib.DrawTextEx(DefaultFont, "こんにちは", new(17,18), 11, 0, Color.White);
+ Raylib.DrawText("Oneko Online", 10, 9, 8, Color.White);
Drawable.DrawAll();
@@ -65,7 +65,7 @@ static class OnekoOnline
Raylib.BeginDrawing();
//Dunno why, but it renders upside down, so I flip it here
- Raylib.DrawTexturePro(RenderTexture.Texture, new Rectangle(0f,0f,WindowX,-WindowY), new Rectangle(0,0,WindowX*WindowScale,WindowY*WindowScale), Vector2.Zero,0f,Color.WHITE);
+ Raylib.DrawTexturePro(RenderTexture.Texture, new Rectangle(0f,0f,WindowX,-WindowY), new Rectangle(0,0,WindowX*WindowScale,WindowY*WindowScale), Vector2.Zero,0f,Color.White);
Raylib.EndDrawing();
}