function drawSettings() drawDownBox(8, 30, 384, 25, 2) love.graphics.setColor(colors.font.dark) love.graphics.print("Wallpaper", 14, 38) love.graphics.setColor(255,255,255) love.graphics.draw(settings.comp, 200-64, 36+32, 0, 2, 2, 60) drawDownBox(262, 37+32, 122, 222, 2) love.graphics.setColor(255,255,255) love.graphics.rectangle("fill", 263, 38+32, 120, 220) if st[1].hl == true then desktop.bg.current = 0 elseif st[2].hl == true then desktop.bg.current = desktop.bg.hills elseif st[3].hl == true then desktop.bg.current = desktop.bg.cloud elseif st[4].hl == true then desktop.bg.current = desktop.bg.city elseif st[5].hl == true then desktop.bg.current = desktop.bg.flower elseif st[6].hl == true then desktop.bg.current = desktop.bg.coast end love.graphics.stencil(stencilBg, "replace", 1) love.graphics.setStencilTest("greater", 0) if desktop.bg.current ~= 0 then love.graphics.setColor(255,255,255) love.graphics.draw(desktop.bg.current, 88-64, 44+32, 0, 0.1) else love.graphics.setColor(0,128,128) love.graphics.rectangle("fill", 88-64, 44+32, 152, 120) end love.graphics.setStencilTest() for i=1,6 do drawBgSel(i) end end function stencilBg() love.graphics.rectangle("fill", 88-64, 44+32, 152, 120) end function drawBgSel(i) if st[i].hl == false then love.graphics.setColor(colors.font.dark) love.graphics.print(st[i].title, 268, 78+(20*(i-1))) elseif st[i].hl == true then love.graphics.setColor(0,0,120) love.graphics.rectangle("fill", 263, 70+(20*(i-1)), 120, 20) love.graphics.setColor(colors.font.light) love.graphics.print(st[i].title, 268, 78+(20*(i-1))) end end function updateSettings() for i=1,6 do if (layer[1] == 6 and win[6].hover == true and sys.mouse.p.p == true and sys.mouse.drag == false and sys.mouse.p.x >= win[6].x+263 and sys.mouse.p.x <= win[6].x+263+120 and sys.mouse.p.y >= win[6].y+70+(20*(i-1)) and sys.mouse.y <= win[6].y+70+(20*(i-1))+20) then for i=1,6 do st[i].hl = false end st[i].hl = true win[6].update = true end end end