function drawChat() drawDownBox(8, 70, win[1].w-17, win[1].h-160, 4) love.graphics.setColor(250, 250, 250) love.graphics.rectangle("fill", 8, 70, win[1].w-17, win[1].h-160, 0.5) drawDownBox(8, 320, win[1].w-17, 70, 4) love.graphics.setColor(250, 250, 250) love.graphics.rectangle("fill", 8, 320, win[1].w-17, 70) drawUpBox(178, 321, 62, 68, 2) love.graphics.setColor(colors.font.dark) love.graphics.print("Send", 186, 350) love.graphics.setColor(255, 255, 255) drawDownBox(45, 31, win[1].w-53, 30, 2) if chat.status == 0 then love.graphics.draw(chat.offline, 215, 36) elseif chat.status == 1 then love.graphics.draw(chat.online, 215, 36) end love.graphics.setColor(255, 255, 255) love.graphics.draw(chat.profile, 6, 30) love.graphics.setColor(colors.font.dark) love.graphics.print(chat.profilename, 50, 41) love.graphics.setFont(pixeloperators) for i=1,chatlimit() do if msg.msgs[i][1] == 1 then love.graphics.setColor(colors.font.friend) love.graphics.print("Friend:", 12, 300 - (28*i)) elseif msg.msgs[i][1] == 2 then love.graphics.setColor(colors.font.you) love.graphics.print("You:", 12, 300 - (28*i)) end love.graphics.setColor(colors.font.dark) love.graphics.print("\n" .. msg.msgs[i][2], 12, 300 - (28*i)) end love.graphics.setFont(pressstart) end function updateChat() if msg.new == true then win[1].update = true msg.new = false end end function sendMessage(id, message) msg.new = true table.insert(msg.msgs, 1, {id, message}) if win[1].ex == true or layer[1] ~= 1 then notifyNow("CHAT NOTIFICATION", "New message from\nBest Friend:\n" .. message) end if msg.c ~= 21 then msg.c = msg.c + 1 end end function chatlimit() if #msg.msgs <=8 then return #msg.msgs else return 8 end end