From 8d2d7e5ebff6d61365d1d250e851d8919d346b88 Mon Sep 17 00:00:00 2001 From: 1029chris <1029chris@gmail.com> Date: Sun, 13 Nov 2016 17:13:14 -0800 Subject: Fixed some stuff up Antivirus has a dying sound Antivirus discharges when dead Dialogue changes --- assets.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'assets.lua') diff --git a/assets.lua b/assets.lua index d2b722e..5b99c9a 100644 --- a/assets.lua +++ b/assets.lua @@ -91,6 +91,7 @@ function loadAssets(id) music.battle2:setLooping(true) music.tension2:setLooping(true) music.battleUndertale:setLooping(true) + music.battle2part2:setLooping(true) end if id == 7 then window = { @@ -152,7 +153,8 @@ function loadAssets(id) laser = love.audio.newSource("assets/antivirus_laser.ogg"), bullet = love.graphics.newImage("assets/bullet_blue.png"), hit = love.audio.newSource("assets/antivirus_hit.ogg"), - charge = love.graphics.newImage("assets/antivirus_charge.png") + charge = love.graphics.newImage("assets/antivirus_charge.png"), + shutdown = love.audio.newSource("assets/antivirus_shutdown.ogg") } end if id == 12 then -- cgit