From 1fed4cc8b402af75f785c28b5a3dd879a318c9cc Mon Sep 17 00:00:00 2001 From: 1029chris <1029chris@gmail.com> Date: Sat, 30 Apr 2016 01:04:16 -0700 Subject: Added more to fight new bullet types: yellow and red red bullet disables the window drag yellow bullet makes window move around on its own virus has move where it comes close and fires red then green/yellow other stuff --- assets.lua | 2 ++ 1 file changed, 2 insertions(+) (limited to 'assets.lua') diff --git a/assets.lua b/assets.lua index dbf57ab..f58b911 100644 --- a/assets.lua +++ b/assets.lua @@ -128,6 +128,8 @@ function loadAssets() v1.laserSound:setVolume(0.6) v1.bullets = {} v1.bullet = love.graphics.newImage("assets/bullet_green.png") + v1.bulletRed = love.graphics.newImage("assets/bullet_red.png") + v1.bulletYellow = love.graphics.newImage("assets/bullet_yellow.png") v1.c.idle = {} v1.c.idle.fs = {} v1.c.idle.pic = love.graphics.newImage("assets/virus1_idle_noeye.png") -- cgit