diff options
Diffstat (limited to 'system.lua')
| -rw-r--r-- | system.lua | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/system.lua b/system.lua new file mode 100644 index 0000000..1fb0dd6 --- /dev/null +++ b/system.lua @@ -0,0 +1,56 @@ +function drawSystem() + drawDesktop() + orderWindow(1) + orderWindow(2) + orderWindow(3) + if(sys.mouse.p.p == true and start.p == false and sys.mouse.p.x >= panel.s.x + and sys.mouse.p.x <= panel.s.x+panel.s.width + and sys.mouse.p.y >= panel.s.y and sys.mouse.p.y <= panel.s.y+panel.s.height) then + start.p = true + if start.o == true then + start.o = false + elseif start.o == false then + start.o = true + end + end + if start.o == true and sys.mouse.p.p == true and sys.mouse.p.x > 255 or sys.mouse.p.y < 220 then + start.o = false + end + if layer[7] ~= 0 then + love.graphics.draw(win[layer[7]].cvs, win[layer[7]].x, win[layer[7]].y, 0, win[layer[7]].s) + end + if layer[6] ~= 0 then + love.graphics.draw(win[layer[6]].cvs, win[layer[6]].x, win[layer[6]].y, 0, win[layer[6]].s) + end + if layer[5] ~= 0 then + love.graphics.draw(win[layer[5]].cvs, win[layer[5]].x, win[layer[5]].y, 0, win[layer[5]].s) + end + if layer[4] ~= 0 then + love.graphics.draw(win[layer[4]].cvs, win[layer[4]].x, win[layer[4]].y, 0, win[layer[4]].s) + end + if layer[3] ~= 0 then + love.graphics.draw(win[layer[3]].cvs, win[layer[3]].x, win[layer[3]].y, 0, win[layer[3]].s) + end + if layer[2] ~= 0 then + love.graphics.draw(win[layer[2]].cvs, win[layer[2]].x, win[layer[2]].y, 0, win[layer[2]].s) + end + if layer[1] ~= 0 then + love.graphics.draw(win[layer[1]].cvs, win[layer[1]].x, win[layer[1]].y, 0, win[layer[1]].s) + end + drawStart() + if start.o == true then + drawMenu() + end + --love.graphics.print(layer[1] .. layer[2] .. layer[3] .. layer[4] .. layer[5] .. layer[6] .. layer[7]) + --love.graphics.print(win[1].layer .. win[2].layer .. win[3].layer, 0, 20) + --if win[1].hover == true then + -- love.graphics.print("YAAAAS", 0, 40) + --end + if fade == 0 and fadeOpacity ~= 0 then + love.graphics.setColor(0, 0, 0, fadeOpacity) + love.graphics.rectangle("fill", 0, 0, sys.w, sys.h) + elseif fade == 1 then + love.graphics.setColor(0, 0, 0, fadeOpacity) + love.graphics.rectangle("fill", 0, 0, sys.w, sys.h) + end +end |
