diff options
Diffstat (limited to 'antivirus.lua')
| -rw-r--r-- | antivirus.lua | 96 |
1 files changed, 94 insertions, 2 deletions
diff --git a/antivirus.lua b/antivirus.lua index 6dfc4a1..d5111e3 100644 --- a/antivirus.lua +++ b/antivirus.lua @@ -16,7 +16,7 @@ end function updateAntivirus() if (sys.mouse.p.p == true and win[4].hover == true and antivirus.scanning == false and sys.mouse.p.x >= win[4].x+49 and sys.mouse.p.x <= win[4].x+49+100 - and sys.mouse.p.y >= win[4].y+110 and sys.mouse.p.y <= win[4].y+110+19 and v1.yes == false) then + and sys.mouse.p.y >= win[4].y+110 and sys.mouse.p.y <= win[4].y+110+19 and scene == 1) then antivirus.scanning = true antivirus.prog = 0 end @@ -28,10 +28,102 @@ function updateAntivirus() if antivirus.prog >= 174 then antivirus.prog = 174 antivirus.scanning = false - if v1.yes == true then + if v1.yes == true or v2.start == true then antivirus.status = "VIRUS FOUND!" else antivirus.status = "0 Viruses Found" end end end +function drawAntivirusFight() + orderWindows() + if antivirus.status ~= "VIRUS FOUND!" or (v1.c.chat.msgs < 12 and scene == 2) or (v2.c.chat.msgs < 21 and scene == 3) then + love.graphics.draw(win[4].cvs, win[4].x+av.shakex, win[4].y+av.shakey, 0, win[4].s) + elseif antivirus.status == "VIRUS FOUND!" and v1.c.chat.msgs >= 12 or v2.c.chat.msgs >= 21 then + if av.transform == false then + win[4].w = 342 + win[4].x = win[4].x - 138/2 + av.transform = true + end + if av.gun == 98 then + love.graphics.draw(antivirus.gun, win[4].x+138/2+99+av.shakex, win[4].y+5-av.gun+av.shakey, 0, win[4].s, win[4].s, 12) + elseif av.gun ~= 98 and av.wings == 138/2 then + love.graphics.draw(antivirus.gun, win[4].x+138/2+99+math.random(-1,1), win[4].y+5-av.gun+math.random(-1,1), 0, win[4].s, win[4].s, 12) + end + love.graphics.draw(antivirus.body, win[4].x+138/2+99+av.shakex, win[4].y+5+av.shakey, 0, win[4].s, win[4].s, 80) + if av.fireb == true then + drawUpBox(win[4].x+138/2+71-3+av.shakex, win[4].y+93-3+av.shakey, 56+6, 19+6, 2) + else + drawDownBox(win[4].x+138/2+71-3+av.shakex, win[4].y+93-3+av.shakey, 56+6, 19+6, 2) + end + love.graphics.setColor(colors.font.dark) + love.graphics.print("FIRE", win[4].x+138/2+76+av.shakex, win[4].y+99+av.shakey) + love.graphics.setColor(255,255,255) + drawDownBox(win[4].x+138/2+79-1+av.shakex, win[4].y+40-1+av.shakey, 42, 42, 2) + love.graphics.stencil(chargeStencil, "replace", 1) + love.graphics.setStencilTest("greater", 0) + love.graphics.draw(antivirus.charge, win[4].x+138/2+79+av.shakex, win[4].y+40+av.shakey) + love.graphics.setStencilTest() + if av.wings >= 138/2 then + av.wings = 138/2 + love.graphics.draw(antivirus.left, win[4].x+138/2-av.wings+av.shakex, win[4].y+av.shakey, 0, win[4].s) + love.graphics.draw(antivirus.right, win[4].x+138/2+97+av.wings+av.shakex, win[4].y+av.shakey, 0, win[4].s) + elseif av.wings < 138/2 then + antivirus.open:play() + av.wings = av.wings + 0.5*sys.s + love.graphics.draw(antivirus.left, win[4].x+138/2-av.wings+math.random(-1,1)+av.shakex, win[4].y+math.random(-1,1)+av.shakey, 0, win[4].s) + love.graphics.draw(antivirus.right, win[4].x+138/2+97+av.wings+math.random(-1,1)+av.shakex, win[4].y+math.random(-1,1)+av.shakey, 0, win[4].s) + end + if av.shake > 0 then + av.shakex = math.random(av.shake,-av.shake) + av.shakey = math.random(av.shake,-av.shake) + av.shake = av.shake - 0.1*sys.s + elseif av.shake < 0 then + av.shake = 0 + av.shakex = 0 + av.shakey = 0 + end + if av.gun == 10 then + antivirus.opengun:play() + end + if av.wings == 138/2 and av.gun < 98 then + av.gun = av.gun + 1*sys.s + end + if av.gun > 98 then + av.gun = 98 + end + if av.charge ~= 40 then + av.fireb = false + end + if av.fireb == true and av.charge == 40 and love.keyboard.isDown("space") then + av.fire = true + av.fireb = false + av.charge = 0 + if scene == 2 then + if v1.c.chat.msgs == 15 or v1.c.chat.msgs == 17 or v1.c.chat.msgs == 19 or v1.c.chat.msgs == 21 then + v1.c.chat.msgs = v1.c.chat.msgs + 1 + v1.c.chat.char = 0 + end + end + end + if scene == 2 then + if (v1.c.chat.msgs == 15 or v1.c.chat.msgs == 17 or v1.c.chat.msgs == 19 or v1.c.chat.msgs == 21 or v1.c.chat.msgs == 36 or v1.c.chat.msgs == 40) and av.charge == 40 then + av.fireb = true + end + end + if av.charge < 40 then + av.charge = av.charge + (math.random(4,12,25,40,5,2,10)*delta)/di + elseif av.charge > 40 then + av.charge = 40 + end + if av.fire == true then + addBullet(win[4].x+138/2+99,win[4].y+5-av.gun,math.rad(-90),25,"av") + if antivirus.laser:isPlaying() == true then + antivirus.laser:rewind() + else + antivirus.laser:play() + end + av.fire = false + end + end +end |
