diff options
| -rw-r--r-- | assets.lua | 3 | ||||
| -rw-r--r-- | window.lua | 4 |
2 files changed, 3 insertions, 4 deletions
@@ -261,11 +261,10 @@ function loadAnimation(pic, quad, frames, limit, w, h) end function playAnimation(ani, loop, x, y, r, s, xo, yo, sp) love.graphics.draw(ani.pic, ani.fs[math.floor(ani.f)], x, y, r, s, s, xo, yo) - speed = (60/love.timer.getFPS())*sp if loop == true and #ani.fs <= ani.f then ani.f = 1 elseif loop == false and ani.f >= #ani.fs then else - ani.f = ani.f + speed + ani.f = ani.f + sys.s*sp end end @@ -121,9 +121,9 @@ function drawWindow(id) win[id].ex = true end if win[id].ex == true and win[id].s ~= 0 then - win[id].s = win[id].s - 0.2*sys.s + win[id].s = win[id].s - (0.4*win[id].s)*sys.s elseif win[id].ex == false and win[id].s ~= 0 then - win[id].s = win[id].s + 0.2*sys.s + win[id].s = win[id].s + (0.075/win[id].s)*sys.s end if win[id].s > 1 then win[id].s = 1 |
