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author1029chris <1029chris@gmail.com>2016-04-19 19:28:51 -0700
committer1029chris <1029chris@gmail.com>2016-04-19 19:28:51 -0700
commit52aabb377965f327cf580c5d183e3265d686ddf5 (patch)
treefb15f8089f565f4819d81c7ed6f1797a6b668d9a /assets.lua
parent37f3f6f4a8fb8f84f46d8f31f469721604a5cc08 (diff)
Added movable eye to virus
Diffstat (limited to 'assets.lua')
-rw-r--r--assets.lua4
1 files changed, 3 insertions, 1 deletions
diff --git a/assets.lua b/assets.lua
index cf7bf30..c337a97 100644
--- a/assets.lua
+++ b/assets.lua
@@ -105,7 +105,9 @@ function loadAssets()
v1.c.chat.char = 0
v1.c.idle = {}
v1.c.idle.fs = {}
- v1.c.idle.pic = love.graphics.newImage("assets/virus1_idle.png")
+ v1.c.idle.pic = love.graphics.newImage("assets/virus1_idle_noeye.png")
+ v1.c.pupil = love.graphics.newImage("assets/virus1_pupil.png")
+ v1.c.eye = love.graphics.newImage("assets/eye_thing.png")
v1.c.idle.f = 1
loadAnimation(v1.c.idle.pic, v1.c.idle.fs, 98, 10, 200, 200)
v1.c.monitorspin = {}